Complexity guide
Want to commission, but wonder what complexity your character falls into?
With this visual guide you'll be able to get a good idea what I consider complex and simple. However, if you are still unsure; feel free to contact me.
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WINGS
FLAT COLOR • 20 euro
SIMPLE CELL • 30 euro
COMPLEX CELL • 40 euro
SOFT RENDER • 50 euro
Note! For sketch scenes, simple wings are for free.
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WEAPONS ETC.
WEAPONS • 30 euro +
ARMOR • 40 euro +
ACCESSORIES • 15 euro +
SIMPLE CLOTHES • NO FEE
Note! Please, ask if you are unsure how complex the item is.
I can always edit down the complexity and fee might not be needed.
Simple
Easy to see patterns.
Simple pattern shapes.
Not many overlapping elements.
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Stripes and spots
Facial patterns are the most important, and will be drawn as in the reference.
Some key-patterns (like heart spot) will be as in.
Other patterns somehow similar placement and size as in the reference.
If all patterns need to be exactly as in reference; the complexity goes to high level. Work might be refused.
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Complex
Many overlapping and unique shaped patterns.
Many overlapping colors.
Many asymmetrical patterns (odd toes etc).
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Close values
Not necessarily super complex, but I have hard time spotting patterns if the values are too close.
Sometimes different monitor settings might cause trouble with these types of characters as well.
Work might be declined.
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Tattoos
If your character comes with a high resolution, transparent background, template of the tattoo; then usually it is not a problem and there's no complexity fee.
However, if the tattoo requires lots of warping to place, then fee will be added (imagine full back tattoo or lots of tribal tattoos on limbs).
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Other body-parts
Robotics, wings and extra limbs almost always result in a additional fee.
Though from case to case the fee can be left out if the parts can be mostly hidden from view.
The more complex the part-details, more expensive the fee.
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